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tonyMac- 03-01-2005
Menuet oddly quiet
http://menuet.2.forumer.com/index.php?showtopic=469 :?: I really don't know what's up there, I followed menuet for 2 years, there has never been a pause like that from the admins.

Dex- 03-01-2005

May be they are so busy programming, they do not have time to post ?. I do not think, that the people who are left, have the programming skill to add much, i was at one time going to program for menuet, but the way, it's set up its more a demo. PS: @tonyMac i really like your new site lay out 8). PPS: As we are going to use, a call table for functions, we could use the int 40h as a simple MenuetOS emulator.

crc- 03-01-2005

Keep in mind that there's a new person in charge of Menuet. It takes time to learn a codebase, especially one like Menuet's :wink:

bubach- 03-02-2005

But for how long has he been in charge? Most new stuff for Menuet (that I have seen over a year or two) is basicly some utils from users, not any big kernel changes (except for some fat32 bugs)...

tonyMac- 03-02-2005

I really don't know how menuet does it's thing, all the code is... confusing, few labels, it seems that mostly the memory locations for structures are written down on a napkin somewhere and then the numbers put in straight. :( It could make it very difficult to emulate.

Dex- 03-02-2005

I would not spend any time on it, as i do not see anything on menuet that is worth emulating, or that could not be programed for Dex4u much easier and better. But if someone want to make a emulator for menuet it would be easier to use Dex4u than Dos. PS: I think that a emulator for a Gameboy advance, would not only good, but also not that hard to do on Dex4u :wink:.

DennisCGc- 03-03-2005

PS: I think that a emulator for a Gameboy advance, would not only good, but also not that hard to do on Dex4u :wink:. Why do you think so ?

tonyMac- 03-03-2005

If I remember correctly, the GBA uses a 32-bit CPU. I know other gameboys used a z80-like chip, so it's possible the GBA uses z380 style chip (32-bit zilog z80), I'll check it out. If that's the case, the architecture of the chip will be similar enough to that of the x86 to make emulation more like a translation, without any of the really difficult parts to it. I must say, though, a c/c++ compiler is nice where emulators are concerned... OK, I was wrong about the CPU, they changed up to an ARM processor, one project is reporting it to be the ARM7TDMI. This means no FPU to emulate. I found info at http://tbhl.theonering.net/petegunter/projresearch.shtml ummm... at http://www.arm.com , I found documentation on the processor... it has 31 General-purpose 32-bit registers, and 6 status registers. I don't know what I would do with all those registers, maybe throw a party... :lol:

Dex- 03-03-2005

A gameboy advanced, would be easier to do on Dex4u, than other OS's because, it being singal tasking, with very little over heads, but unlike Dos you can access up to 4GB, + as it's got full atapi support, you can load the roms easy . Good links for intrested partys (eg: people who may want to make a emulator for Dex4u: http://fms.komkon.org/EMUL8/HOWTO.html http://fms.komkon.org/EMUL8/NES.html#LABA http://myfilebucket.com/u/ASHLEY40/emu.asm http://myfilebucket.com/u/ASHLEY40/emu1.asm

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